Friday, August 10, 2012

Class 3 - Week 3 ( Advanced Arcs an Path of Action )


This Weeks Lecture Was About Arcs and Path of Action.. and Important Principle In animation.. Arcs can add more to animated scenes than any other animation principle, it could make a Shot from Good to Great Or WOW!!

 Arcs and Very Important And as we know almost everything moves In Arcs. Even In a Human Body everything Moves in arcs. But Our Eye Don’t move In Arcs they tend to move in a snappy, poppy fashion…. Adding arcs to any action in your Animation makes the performance  more believable of your characters because it will feel more organic. They Help in Making the Shot Fluid and Organic. 

                                'Straight inbetweens completely kill the essence of an action'  


Without Arcs the Animation Feels Robotic. We should Always Remember That Computers are machine and Not artist. They would always add inbetween with Even spacing and Straight arc to your Poses. Its really a good Idea to grab a scene from your favorite animated movie ( Disney movie.. I like Disney ) and choose a part of a character, like the nose, or the hips...  & track it on your monitor with a dry marker, you'll be AMAZED to see all these arcs flowing, that's one of the reasons that makes these movies alive & iconic.

We should always plan our Arcs even before we actually start our blocking, because in the end it will make the process of tracking arcs a lot easier. You can use different tools to Track your arcs. Such as  Motion Trail , Arc Tracker ,  AC 3d Tool  or you can even use a Simple Marker and Draw on your scene to help to track and check your Arcs.
                                     

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