Important Point I learn't Today.." Always rotate Fk spline joints of the body ( Chest, stomach and hips) together and get the pose as close as you can.Only after you can't get it any Better should you rotate the individual spine joints.This helps prevents the strange independent rib-cage Movement so common in beginning animator's Work."...I used to rotate independently wasted two hours correcting them once...at last had to delete the pose and re-pose them...Just learn't this point yesterday from How to cheat in maya..and found that I made that mistake in my blocking and found what happens when we try to breakdown that pose with this mistake...Makes me crazy..
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