Saturday, March 10, 2012

Week 9!! Exaggeration


 Wow Week 9 started..  This week we had Shawn Kelly talked to us about Exaggeration. How exaggeration is Important in every animation?. Exaggeration in used in every animation even in realistic animation. Exaggeration not only consider as squashing and stretching in animation but exaggeration of Ideas, Personality, Poses, weight, Timing etc.. 

                Exaggeration is the Most Important aspect if animation without it your animation will be boring. You need to exaggerate your animation to make the audience the Goal. Our animation is finally a 2d animation when it is shown on the screen so we need to exaggerate our Ideas, poses, timing, weight etc. to make the audience What is going on the Scene and to keep them interested. Even if you’re doing realistic animation need to exaggerate it. Always Push your animation more even when you think it looks ok push it more and see how it looks.  We should exaggerate what we see in our reference and just copy them frame by frame to make it interesting and not boring. Exaggerate it to make sure the audience would be able to read it clearly. You should exaggerate your timing also and not just copy them from what it is in the reference. If there is a hold in the reference increase the timing of the hold etc.

                Exaggeration making doesn’t mean making pushing something sometime you can also pull it back to make sure the audience can read clearly what’s going on in the scene. For example you can make the entire background black and white and just have the character and the objects the character interacts with in color this lead the audience eye directly to character and help the scene. This is also considers as exaggeration. If the character is Sad make him sadder. If he is happy make him happier.

                But don’t exaggerate to much that it distracts the audience from the goal of the scene. You should select properly What you are exaggerating. Too much of exaggeration can also confuse the audience. Like if you want to show that the character is picking up a heavy bag make the bag super heavy. But remember to stay in the boundaries. Even if you’re doing a wacky cartoony animation there should be a feeling of weight in it.

For this week’s assignment we need to polish our vanilla week which we submitted as blocking in the last week and create a concern pose. I felt that this week was a it hard than the other. Specially the concern pose because concern are close to Boring, thinking , worried poses. So I need to make sure that my pose showed concern properly. But I Probably made this mistake the first pose which I created was reading as much concern to me so I had to Redo a new pose again. And the on the walks the knee’s where making me Crazy. I was thinking to start over again but said that was looking great.. and don’t have to change anything in it. But anyways guys Here’s this week assignment that I submitted… Can’t wait to see What chad says about it..  :D







 and here's My Walk.. .

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